Background: organizing collections of images, including what do users want, how well does the system work, searching and browsing
Summary representations of the whole picture, including histograms, correlograms, textures and textures of textures
Representations of parts of the picture, including segmentation, template matching, shape and correspondence, and clustering and organizing collections
Video
Application: Image-based Rendering
Constructing 3D models from image sequences, including scene modelling from registered and unregistered images
Transfer based approaches to image based rendering, including affine and euclidean view synthesis