Readings for Simulation Section



Reading List
Everyone Reads Physically Based Modeling Course Notes -- Part I
Authors: Andy Witkin, David Baraff, Michael Kass
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Everyone Reads Physically Based Modeling Course Notes -- Part II
Authors: Andy Witkin, David Baraff, Michael Kass
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Everyone Reads Particle systems: a technique for modeling a class of fuzzy objects
Author: William T. Reeves
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Particle Animation and Rendering Using Data Parallel Computation
Author: Karl Sims
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Predicting the Drape of Woven Cloth Using Interacting Particles
Authors: David E. Breen, Donald H. House, Michael J. Wozny
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Versatile and efficient techniques for simulating cloth and other deformable objects
Authors: Pascal Volino, Martin Courshesnes, and Nadia Thalmann
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____________________ Large Steps in Cloth Simulation
Authors: David Baraff and Andy Witkin
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Robust Treatment of Collisions, Contact and Friction for Cloth Animation
Authors: Robert Bridson, Ron Fedkiw, John Anderson
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Modeling Inelastic Deformation: Viscoelasticity, Plasticity, Fracture
Authors: Demetri Terzopoulos and Kurt Fleischer
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Heating and Melting Deformable Models (From Goop to Glop)
Authors: Demetri Terzopoulos, Platt, and Kurt Fleischer
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____________________ ArtDefo: Accurate Real Time Deformable Objects
Authors: Doug James and Dinesh Pai
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____________________ Good vibrations: Modal dynamics for graphics and animation
Authors: Alex Pentland and John Williams
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DyRT: Dynamic Response Textures for Real Time Deformation Simulation with Graphics Hardware
Authors: Doug James and Dinesh Pai
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Interactive Deformation Using Modal Analysis with Constraints
Kris Hauser, Chen Shen, and James O'Brien
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Graphical Modeling and Animation of Brittle Fracture
Authors: James O'Brien and Jessica Hodgins
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Graphical Modeling and Animation of Ductile Fracture
Authors: James O'Brien, Adam Bargteil, and Jessica Hodgins
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Interactive Manipulation of Rigid Body Simulations
Authors: Jovan Popovic, Steve Seitz, Michael Erdmann, Zoran Popovic, Andrew Witkin
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Sampling Plausible Solutions to Multi-Body Constraint Problems
Authors: Stephen Chenney, David Forsyth
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Animation Aerodynamics
Authors: Jakub Wejchert and David Haumann
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Stochastic Dynamics: Simulating the Effects of Turbulence on Flexible Structures
Author: Jos Stam
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____________________ Modeling the motion of a Hot, Turbulent Gas
Authors: Nick Foster and Dimitris Metaxas
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Stable Fluids
Authors: Jos Stam
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Physically Based Modeling and Animation of Fire
Authors: Duk Nguyen, Ron Fedkiw, and Henrik Jensen
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Animating Explosions
Authors: Gary Yngve, James O'Brien, and Jessica Hodgins
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Realistic Animation of Liquids
Authors: Nick Foster and Dimitri Metaxas
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Practical Animation of Liquids
Authors: Nick Foster and Ron Fedkiw
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Animation and Rendering of Complex Water Surfaces
Authors: Doug Enright, Steve Marschner, and Ron Fedkiw
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Melting and Flowing
Authors: M. Carlson, P. Mucha, R. Brooks, and G. Turk
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Realistic Animation of Rigid Bodies
Author: James Hahn
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____________________ Linear-time dynamics using Lagrange multipliers
Authors: David Baraff
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____________________ Fast contact force computation for nonpenetrating rigid bodies
Authors: David Baraff
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Impulse-based Dynamic Simulation
Authors: Brian Mirtich and John Canny
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Timewarp Rigid Body Simulation
Authors: Brian Mirtich
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CHARMS: A Simple Framework for Adaptive Simulation
Authors: Eitan Grinspun, Petr Krysl, Peter Schröder
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____________________ Animating Human Athletics
Authors: Hodgins, Wooten, Brogan, O'Brien
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Composable Controllers for Physics-Based Character Animation
Authors: Faloutsos, van de Panne, and Terzopoulos
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Everyone Reads Fast and Accurate Collision Detection for Virtual Environments
Authors: Ming Lin
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