Human motion reading list
CS 294 Computer Games Human Motion Reading List
Human Motion Module papers
- Motion capture
- actually obtaining motion data from one or another source
- Motion editing and motion cleanup
- going from motion data measured to actual usable motion information, also manipulating motions
- Michael Gleicher. Motion editing with spacetime constraints. In Proceedings of the 1997 Sympo-
sium on Interactive 3D Graphics, 1997.
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BRUDERLIN, A., AND WILLIAMS, L. Motion signal processing. In Computer Graphics(Aug. 1995), pp. 97--104. Proceedings of SIGGRAPH 95.
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A. Witkin and Z. Popovic. Motion warping. In SIGGRAPH 95 Proceedings, Annual Conference Series, pages 105--108. ACM SIGGRAPH, Addison Wesley, August 1995.
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J. Lee and S. Yong Shin. A hierarchical approach to interactive motion editing for human-like figures. Proceedings of SIGGRAPH 99, pages 39--48, 1999.
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Michael Gleicher. Motion path editing. In J. Hughes and C. Sequin, editors, Proceedings 2001 ACM Symposium on Interactive 3D Graphics, March 2001.
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J. Lee and S. Yong Shin. A hierarchical approach to interactive motion editing for human-like figures. Proceedings of SIGGRAPH 99, pages 39--48, 1999
- Lucas Kovar John Schreiner Michael Gleicher. Footskate Cleanup for Motion Capture Editing. Proceedings of the 2002 ACM Symposium on Computer Animation (SCA). July 2002.
- C. Rose, B. Bodenheimer and M.F. Cohen, Verbs and Adverbs:ÊMultidimensional Motion Interpolation
IEEE Computer Graphics and Applications archive
Volume 18 ,Ê Issue 5 Ê(September 1998)
- Michael Gleicher. Retargetting Motion to New Characters.Proceedings of SIGGRAPH 98. In Computer Graphics Annual Conferance Series. 1998.
- Maciejewski, A. A. (1990). Dealing with the ill-conditioned equations of motion for articulated figures. IEEE Comput. Graphics Appl. 10(3), pages 63---71
- Michael Girard, A. A. Maciejewski, Computational modeling for the computer animation of legged figures
International Conference on Computer Graphics and Interactive Techniques
Pages: 263 - 270ÊÊ
Year of Publication:Ê1985
- Skinning a character
- attaching a skin to the motion skeleton (the inverse of what you thought it meant!)
- Combinatorial motion synthesis
- building a set of motions by cutting and pasting exsiting examples
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Michael Gleicher, Hyun Joon Shin, Lucas Kovar, and Andrew Jepsen. Snap Together Motion: Assembling Run-Time Animation.2003 Symposium on Interactive 3D Graphics. April 2003
- Lucas Kovar Michael Gleicher Frederic Pighin. Motion Graphs. ACM Transactions on Graphics 21(3) (Proceedings of SIGGRAPH 2002).July 2002.
- J. Lee, J. Chai, P. S. A. Reitsma, J. K. Hodgins, and N. S. Pollard. Interactive control of avatars animated with human motion data. Proc. SIGGRAPH 2002
- O. Arikan and D. Forsyth. Interactive motion generation from examples. In Proceedings of ACM SIGGRAPH 02, 2002
- Arikan, O., Forsyth, D. A., O'Brien, J. F., "Motion Synthesis from Annotations." To appear in ACM SIGGRAPH 2003.
- Motion synthesis by smoothing
- building motions by inferring new motions from examples
- Y. Li, T. Wang, H-Y. Shum, Motion texture:Êa two-level statistical model for character motion synthesis
Proceedings of the 29th annual conference on Computer graphics and interactive techniques table of contents
Pages: 465 - 472ÊÊ
Year of Publication:Ê2002
- Ajo Fod, Maja J Mataric«, and Odest Chadwicke Jenkins, "Automated Derivation of Primitives for Movement Classification", Autonomous Robots,12(1), Jan 2002, 39-54
- Aude Billard and Maja J Mataric«, "Learning human arm movements by imitation: Evaluation of a biologically inspired connectionist architecture", Robotics and Autonomous Systems, 37:2-3, Nov 30, 2001, 145-160
- Maja J Mataric«, Victor B. Zordan, and Matthew M. Williamson, "Making Complex Articulated Agents Dance: an analysis of control methods drawn from robotics, animation, and biology", Autonomous Agents and Multi-Agent Systems, 2(1), Mar 1999, 23-44
- Mataric, M. J., Zordan, V. B., Mason, Z., Movement Control Methods for Complex, Dynamically Simulated Agents: Adonis Dances the Macarena Proceedings of Autonomous Agents '98, Minneapolis/St. Paul, May 1998, pp 317-324
- K. Pullen and C. Bregler. Motion capture assisted animation: Texturing and synthesis. In Proceedings of ACM SIGGRAPH 02, 2002
- Synthesis of Cyclic Motions with Texture (2002)ÊÊÊ
Katherine Pullen, Christoph Bregler
- Alla Safonova and Jessica K. Hodgins and Nancy S. Pollard,
Synthesizing Physically Realistic Human Motion in Low-Dimensional, Behavior-Specific Spaces, SIGGRAPH 2004
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Keith Grochow, Steven L. Martin, Aaron Hertzmann, Zoran Popovic. Style-based Inverse Kinematics. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2004), 2004.
- Applications of Motion Synthesis